Campaigns: Mountain climbers regularly call their expeditions 'campaigns'. Launching one, they try to overcome the "resistance" of mountains , which , they like to pretend, put up a 'fight' so as to avoid being 'conquered'.
Game plans: In several sports , each time two individuals or teams prepare to play a game they start by gathering 'intelligence' about their opponents. They collect statistics, watch videos, send out observers, and may even resort to espionage in order to sniff out 'game plans'.
Strategy: Having identified their opponents strengths and weaknesses and how how they fit into their own, they sit down to work out a "strategy" and perhaps, "tactics" as well.
Goal: Once the game has started, one side defends, the other attacks.
One side retreats, the other advances. One tries to hold, stop, and block, the other maneuvers, breaks through, and ends by "shooting" at the goal.
One triumphs, the other loses.
Game: War- The ultimate game, war demands from players all the physical, moral and intellectual qualities required by lesser games and then some.
References
Martin van Creveld (2008) . The culture of War. Ballantine books: Newyork.